Metal Gear Solid Birthday Card
Updated nine-04-2015 by Will Fulton:More tips
Stay off the beaten path
At starting time chroma the game bears a certain resemblance toThe Witcher three,another recent blockbuster with a huge, open earth, crisscrossed by roads for you to traverse by horse. In that fantasy epic you could ride betwixt objectives more or less on autopilot, taking in the vistas as you gallop downwardly convenient roads. Don't make that mistake in Afghanistan. The hills are an unfriendly place, so have a chip of caution when exploring so yous don't gallop correct into the middle of a Soviet guard post. If y'all desire to laissez passer unnoticed, stay off the roads and stick to the hills on either side. This way you'll get a better vantage of surrounding threats and avoid whatsoever convoys or patrols.
Telescopic out the scene
Without a predetermined infiltration route, it'southward upwardly to you to decide the all-time mode in to your objective. Your binoculars are one of the most ofttimes relied-upon and useful tools at your disposal, so one time you lot're nearing the perimeter of the mission site, find high ground and decide the lay of the state. Focusing on units will tag them indefinitely, revealing their location to you behind obstructions and on the map. This is invaluable data one time you're in the thick of things, so be careful to accept your time and tag everyone before you motility in. Sometimes you need to discover from multiple vantage points to catch everything. The night vision goggles are especially useful for this, even during the day, when the brightly-colored oestrus signature helps soldiers stand out against drab desert backdrops.
Dark is the right fourth dimension
When you lot set up out on new missions from the chopper, you have the option to make up one's mind whether you want to exist dropped off at the current fourth dimension, dawn, or sunset. Sunset is the obvious best option in most situations if you're trying to be stealthy. The darkness makes information technology much easier for you lot to slip by guards unnoticed. Fortifications will oftentimes take floodlights to combat this, simply they merely cast light in a limited cone, and the ability supply can be cut off.
They came from behind!
Most enemy facilities take an obvious backside, where they are pressed against a cliff or hills, with defenses focused on the other sides. This is often the best place to slip in unnoticed and start picking off guards from the shadows. Keep your optics peeled in item for nearby cracks in cliffs, since these usually point a good stealthy route in from above and behind.
Go low and deadening
Take your fourth dimension and stay close to the ground when sneaking effectually. Move too quickly and you'll brand dissonance, alluring attention. Grass and shadows are your friends here. If guards get-go to get unnervingly close, don't panic. Printing Y/Triangle while lying downward to lay especially still and wait for them to laissez passer. At night guards might stand up right next to you and not discover if yous're lucky.
Stay absurd and keep your tranquilizer cocked
When you're sneaking around, be sure to keep your tranquilizer gun equipped. If a guard catches you, there are a few seconds of slow motion for you to respond earlier the alarm is raised. Resist the impulse to panic and outset shooting. Instead stay calm, and line up a single shot to the face up. Tranquilizer headshots instantly knock the target out, so information technology's often possible to maintain your cover and carry on. With a bit of practice you can take out multiple guard this manner before everything goes pear-shaped. You tin also shoot while holding onto someone else: while you're grappling someone, pull the left trigger to aim your gun and you can release the correct trigger to prepare a shot without letting get of your cover. If y'all can't split two guards, try sneaking upward from behind and grabbing one, so knock out the other with a tranq to the face.
Time waits for no man
While you can of course always pause the game at whatever fourth dimension if you demand to step away, annotation that using your iDroid computer does not pause the action. That ways you tin can't stop to check the map or telephone call in a helicopter if you lot're on the run in a hail of gunfire. The flare grenade is a useful tool for this once it'south bachelor early in the game to research. This lets you call downwardly a helicopter without stopping to dig through menus.
Plan your exit
Getting in is only one-half of the fun. Y'all too need to have an exit strategy in mind for once you've reached your target. This is especially important when you're rescuing a prisoner that can't handle being whisked away by Fulton. One time you've settled on a repose road out, you might desire to ready a marker on the map so yous can go along rail of it without stopping to check. Guards periodically look in on prisoners, so there's a gamble that the base will get into alarm earlier you're entirely in the clear, making every 2d count. If you need a helicopter extraction, call for it early if you lot take the chance, and so it'due south there waiting for you to accept off every bit rapidly as possible. You don't desire to go caught waiting for your ride.
Larn to talk the talk
Some of the first few side missions are to rescue specialist translators. Prioritize these to practice as soon as possible, since they enable interrogating soldiers, which is an invaluable addition to your arsenal. A dandy way to start whatever mission is to isolate and grab a soldier for interrogation. They tin tell you extremely useful intel such as where to find prisoners, resource caches, blueprints, and other guards. This is especially useful when you need help finding a specific mission target such equally a skilled prisoner or assassination target, just in general it'due south a great practise to interrogate everyone if you have the time and space. After y'all've milked them for everything they know, yous tin choke them out, or slit their throat if you lot're feeling sinister.
Stay stocked
It may feel similar you against the world out in that location in the field, but remember that you accept a fully-staffed support team back at Mother Base of operations to aid y'all. Y'all don't want to have to rely on dropped weapons from your enemies if your run out of ammo in the middle of a firefight, so telephone call for a resupply mid-mission if you start to run low on anything. On the missions tab of your iDroid you tin can call for a restock of all your ammo and Fulton parachutes, in addition to swapping in new gear if you lot want to upgrade or change tactics. If you're moving between sites for a multi-step mission, telephone call the drib down alee of y'all along your planned route to save fourth dimension.
Scavenge
In improver to avoiding notice, another important reason to go slowly is and then you tin find all of the valuable resource and send them back to base of operations. Check all of the shelves and tables as you lot pass by, poking your caput into every hut. These resources similar metals and fuel are the necessary raw materials for developing all of your fancy gear and pimping out your base, and then every chip counts. Early on in the game you'll start getting missions in locations you've already been to. Knowing the lay of the land gives you a great leg up for improvising, simply also proves extremely useful because resources respawn in the aforementioned locations.
Send everyone and everything into the sky
If y'all tin resist the temptation to kill everyone, you can make much better use of them alive. Knock enemy combatants out (either with tranquilizer darts or by sneaking up from backside) and, if they aren't already, carry them out under a patch of open up sky. Send unconscious captives dorsum to base of operations with the Fulton surface to air recovery balloons and they volition be persuaded to modify sides and piece of work for you with the Diamond Dogs. More personnel means better back up and faster research, so the more the merrier. The upgraded binoculars volition tell you lot the stats and skills of enemy combatants, and interrogating guards will often tell y'all where their specialists and aristocracy soldiers are stationed, so you know Upgrading your Fulton allows you to transport back heavier items, like stationary weapons or vehicles. Even if you can't make immediate utilize out of these, they tin be sold for a turn a profit, then if you accept the gamble send anything and everything back home. Be careful not to practice it too shut to other guards, though — they tend to notice if one of their comrades is sent hurtling up into the heaven by balloon, so be sure no one is watching when you do information technology.
Call your mom
The Mother Base metagame is beautifully integrated into the moment-to-moment action of your missions, and so you lot will be well-served if you take the time early in the game to manage information technology properly. Only spend money and resources on developments that you lot actually need, or you might find yourself speedily strapped for cash. Focus on deep upgrades for a few pieces of favorite gear, rather than trying to unlock everything. Over the outset part of the game new platforms volition steadily unlock, requiring staff to get the most out of them. New recruits are automatically sorted into the partition that matches their highest stat at the time of their hiring, just that doesn't move them to a newly-available chore for which they might be meliorate suited. For example, Lascivious Leopard might have a C in R&D and a B in Medicine, and and then will be assigned to R&D if yous hire him earlier the Medical platform is added to the base. That means that when y'all add together a new division, browse through your current pool to see if anyone is better suited for it than their current task.
Prioritize upgrading R&D and Base Development
They are amidst the more expensive and fourth dimension-consuming development projects available to you, but prioritize upgrading your facilities as early as possible. Expanding your platforms for R&D and Base Development are especially central, and volition salvage you a lot of fourth dimension in the long run if you upgrade early.
Solid Pup
On mission #5 (Over the Colina), in that location is a wolf pup about your first objective marker on the hill. It's piece of cake to miss if you lot're just barreling on to your objective, but if you stop and catch it, you can transport information technology back to base via Fulton. Ocelot offers to raise it for you, and eventually it will grow into a useful companion, the formidable Diamond Canis familiaris, that tin can come on missions with you in the place of Repose or your horse.
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Source: https://www.digitaltrends.com/gaming/metal-gear-solid-5-guide/
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